![]() ![]() As the project starts it’s not uncommon for the Miro to be a bit empty.Ī lot of the research for what can be used, artwise, is a pretty heavy task to bite into with all copyrighted photos out there. The columns are usually divided into Focus trees and Features that are expected to get art during the project. On our Miro, we separate the features into columns that give you a quick overview of what we need to complete for the upcoming update. It’s essentially an online whiteboard that can be used however fits you and your team best. It usually involves a bit of text and a ton of reference material.Īnd to gather all of these things we use a tool called Miro. You need to be on your toes and ready to adapt to whatever task your colleagues want help to solve. ![]() So let’s start at the beginning, how does a project start, and how and when do artists get involved? Being an artist on a project such as Hearts of Iron is not an easy piece of work. I am HOI’s 2D artist and am the one who makes the little buttons, icons, and whatever gets thrown in my way for you to look at and push on, and today I have gotten the opportunity to talk about my work! Hello, and welcome to this week's Dev Diary!
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